Merge function-builder branch into master

This commit is contained in:
2021-05-11 09:04:49 +02:00
parent 4730e6d3d7
commit d1094bddef
82 changed files with 2542 additions and 1062 deletions

View File

@@ -5,12 +5,12 @@ class AnimationDirection(
) : CssProperty(value) {
companion object {
fun normal() = AnimationDirection("normal")
fun reverse() = AnimationDirection("reverse")
fun alternate() = AnimationDirection("alternate")
fun alternateReverse() = AnimationDirection("alternate-reverse")
fun initial() = AnimationDirection("initial")
fun inherit() = AnimationDirection("inherit")
val normal = AnimationDirection("normal")
val reverse = AnimationDirection("reverse")
val alternate = AnimationDirection("alternate")
val alternateReverse = AnimationDirection("alternate-reverse")
val initial = AnimationDirection("initial")
val inherit = AnimationDirection("inherit")
}
}
@@ -19,12 +19,12 @@ class AnimationFillMode(
) : CssProperty(value) {
companion object {
fun none() = AnimationFillMode("none")
fun forwards() = AnimationFillMode("forwards")
fun backwards() = AnimationFillMode("backwards")
fun both() = AnimationFillMode("both")
fun initial() = AnimationFillMode("initial")
fun inherit() = AnimationFillMode("inherit")
val none = AnimationFillMode("none")
val forwards = AnimationFillMode("forwards")
val backwards = AnimationFillMode("backwards")
val both = AnimationFillMode("both")
val initial = AnimationFillMode("initial")
val inherit = AnimationFillMode("inherit")
}
}
@@ -33,10 +33,10 @@ class AnimationFrame(
): CssProperty(value) {
companion object {
fun name(name: String): AnimationFrame = AnimationFrame(name)
fun none(): AnimationFrame = AnimationFrame("none")
fun initial(): AnimationFrame = AnimationFrame("initial")
fun inherit(): AnimationFrame = AnimationFrame("inherit")
fun name(name: String) = AnimationFrame(name)
val none: AnimationFrame = AnimationFrame("none")
val initial: AnimationFrame = AnimationFrame("initial")
val inherit: AnimationFrame = AnimationFrame("inherit")
}
}
@@ -47,31 +47,9 @@ class AnimationPlayState(
companion object {
fun name(name: String) = AnimationPlayState(name)
fun paused() = AnimationPlayState("paused")
fun running() = AnimationPlayState("running")
fun initial() = AnimationPlayState("initial")
fun inherit() = AnimationPlayState("inherit")
}
}
class AnimationTimingFunction(
value: String = ""
) : CssProperty(value) {
companion object {
fun linear() = AnimationTimingFunction("linear")
fun ease() = AnimationTimingFunction("ease")
fun easeIn() = AnimationTimingFunction("ease-in")
fun easeOut() = AnimationTimingFunction("ease-out")
fun easeInOut() = AnimationTimingFunction("ease-in-out")
fun cubicBezier(
n1: Double,
n2: Double,
n3: Double,
n4: Double
) = AnimationTimingFunction("cubic-bezier($n1,$n2,$n3,$n4)")
fun initial() = AnimationTimingFunction("initial")
fun inherit() = AnimationTimingFunction("inherit")
val paused = AnimationPlayState("paused")
val running = AnimationPlayState("running")
val initial = AnimationPlayState("initial")
val inherit = AnimationPlayState("inherit")
}
}