Reorder sampleLength initialization.

Move the sampleLength variable declaration to improve code readability and maintain consistency in variable initialization within the constructor. This change ensures that related calculations are grouped logically.
This commit is contained in:
2024-12-08 14:59:57 +01:00
parent ee76d4c4a3
commit 4f5b30c52a

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@@ -80,13 +80,13 @@ class VstChipProcessor : AudioWorkletProcessor() {
var sustain = 0.5 var sustain = 0.5
var release = 0.2 var release = 0.2
val sampleLength = 1 / sampleRate.toDouble()
val recordingBuffer = Float32Array(sampleRate / 60) val recordingBuffer = Float32Array(sampleRate / 60)
var recordingState = RecordingState.STOPPED var recordingState = RecordingState.STOPPED
var recordingSample = 0 var recordingSample = 0
var recordingStart = 0 var recordingStart = 0
val sampleLength = 1 / sampleRate.toDouble()
val rightDelayBuffer = Float32Array(sampleRate) val rightDelayBuffer = Float32Array(sampleRate)
val leftDelayBuffer = Float32Array(sampleRate) val leftDelayBuffer = Float32Array(sampleRate)
var delayIndex = 0 var delayIndex = 0