Mandelbrot

This commit is contained in:
rnentjes
2016-05-22 11:10:52 +02:00
parent b9a2210d31
commit dbd486a4de
3 changed files with 64 additions and 17 deletions

2
.gitignore vendored Normal file
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@@ -0,0 +1,2 @@
# Created by .ignore support plugin (hsz.mobi)
web/js/generated

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@@ -41,6 +41,25 @@ class HTMLElements {
canvas.setAttribute("style", "position: absolute; left: 0px; top: 0px; z-index: 5; width: ${windowWidth}px; height: ${windowHeight}px;" ) canvas.setAttribute("style", "position: absolute; left: 0px; top: 0px; z-index: 5; width: ${windowWidth}px; height: ${windowHeight}px;" )
} }
fun getColor(mu: Double) {
var clr1 = mu.toInt()
var t2 = mu - clr1
var t1 = 1 - t2
clr1 = clr1 % 768
// int clr1 = (int)mu;
// double t2 = mu - clr1;
// double t1 = 1 - t2;
// clr1 = clr1 % Colors.Count;
// int clr2 = (clr1 + 1) % Colors.Count;
//
// byte r = (byte)(Colors[clr1].R * t1 + Colors[clr2].R * t2);
// byte g = (byte)(Colors[clr1].G * t1 + Colors[clr2].G * t2);
// byte b = (byte)(Colors[clr1].B * t1 + Colors[clr2].B * t2);
//
// return Color.FromArgb(255, r, g, b);
}
fun drawMandel() { fun drawMandel() {
/* /*
For each pixel (Px, Py) on the screen, do: For each pixel (Px, Py) on the screen, do:
@@ -61,25 +80,28 @@ class HTMLElements {
plot(Px, Py, color) plot(Px, Py, color)
}*/ }*/
var xs: Float var xs: Double
var ys: Float var ys: Double
var xx: Float var xx: Double
var yy: Float var yy: Double
var xt: Float var xt: Double
var iteration: Int var iteration: Int
var max_iteration: Int = 511 val max_iteration: Int = 767
var halfWindowHeight = windowHeight / 2 val halfWindowHeight = windowHeight / 2
var red: Int var red: Int
var green: Int
var blue: Int
var fillStyle: String var fillStyle: String
var mu: Double
println("Window width: $windowWidth, height: $windowHeight, half: $halfWindowHeight") println("Window width: $windowWidth, height: $windowHeight, half: $halfWindowHeight")
for (x in 0..windowWidth) { for (x in 0..windowWidth) {
for (y in 0..halfWindowHeight) { for (y in 0..halfWindowHeight) {
xs = (3.5f / windowWidth.toFloat()) * x - 2.5f xs = (4.0 / windowWidth.toFloat()) * x - 2.0
ys = 1f - ((1f / halfWindowHeight) * y) ys = 2.0 - ((2.0 / halfWindowHeight) * y)
xx = 0f xx = 0.0
yy = 0f yy = 0.0
iteration = 0 iteration = 0
while(xx*xx + yy*yy < 4 && iteration < max_iteration) { while(xx*xx + yy*yy < 4 && iteration < max_iteration) {
xt = xx*xx - yy*yy + xs xt = xx*xx - yy*yy + xs
@@ -87,11 +109,18 @@ class HTMLElements {
xx = xt xx = xt
iteration++ iteration++
} }
fillStyle = "rgb(${(iteration * 2) % 256}, ${(iteration * 3) % 256}, ${(iteration) % 256})"
if (iteration == max_iteration) { if (iteration == max_iteration) {
fillStyle = "rgb(0, 0, 0)" fillStyle = "rgb(0, 0, 0)"
} else {
mu = iteration + 1 -
Math.log(Math.log(xx*xx + yy*yy)) / Math.log(2.0);
iteration = (iteration * 13) % 768
red = Math.min(iteration, 255)
green = Math.max(0, Math.min(iteration, 511) - 256)
blue = Math.max(0, Math.min(iteration, 767) - 512)
fillStyle = "rgb($red, $green, $blue)"
} }
//red =
canvas2d.fillStyle = fillStyle canvas2d.fillStyle = fillStyle
canvas2d.fillRect(x.toDouble(), y.toDouble(), 1.0, 1.0) canvas2d.fillRect(x.toDouble(), y.toDouble(), 1.0, 1.0)
canvas2d.fillRect(x.toDouble(), windowHeight - y.toDouble(), 1.0, 1.0) canvas2d.fillRect(x.toDouble(), windowHeight - y.toDouble(), 1.0, 1.0)

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@@ -20,6 +20,12 @@
this.canvas.setAttribute('height', this.windowHeight.toString() + 'px'); this.canvas.setAttribute('height', this.windowHeight.toString() + 'px');
this.canvas.setAttribute('style', 'position: absolute; left: 0px; top: 0px; z-index: 5; width: ' + this.windowWidth + 'px; height: ' + this.windowHeight + 'px;'); this.canvas.setAttribute('style', 'position: absolute; left: 0px; top: 0px; z-index: 5; width: ' + this.windowWidth + 'px; height: ' + this.windowHeight + 'px;');
}, },
getColor_14dthe$: function (mu) {
var clr1 = mu | 0;
var t2 = mu - clr1;
var t1 = 1 - t2;
clr1 = clr1 % 768;
},
drawMandel: function () { drawMandel: function () {
var tmp$0, tmp$1; var tmp$0, tmp$1;
var xs; var xs;
@@ -28,17 +34,20 @@
var yy; var yy;
var xt; var xt;
var iteration; var iteration;
var max_iteration = 511; var max_iteration = 767;
var halfWindowHeight = this.windowHeight / 2 | 0; var halfWindowHeight = this.windowHeight / 2 | 0;
var red; var red;
var green;
var blue;
var fillStyle; var fillStyle;
var mu;
Kotlin.println('Window width: ' + this.windowWidth + ', height: ' + this.windowHeight + ', half: ' + halfWindowHeight); Kotlin.println('Window width: ' + this.windowWidth + ', height: ' + this.windowHeight + ', half: ' + halfWindowHeight);
tmp$0 = this.windowWidth; tmp$0 = this.windowWidth;
for (var x = 0; x <= tmp$0; x++) { for (var x = 0; x <= tmp$0; x++) {
tmp$1 = halfWindowHeight; tmp$1 = halfWindowHeight;
for (var y = 0; y <= tmp$1; y++) { for (var y = 0; y <= tmp$1; y++) {
xs = 3.5 / this.windowWidth * x - 2.5; xs = 4.0 / this.windowWidth * x - 2.0;
ys = 1.0 - 1.0 / halfWindowHeight * y; ys = 2.0 - 2.0 / halfWindowHeight * y;
xx = 0.0; xx = 0.0;
yy = 0.0; yy = 0.0;
iteration = 0; iteration = 0;
@@ -48,9 +57,16 @@
xx = xt; xx = xt;
iteration++; iteration++;
} }
fillStyle = 'rgb(' + iteration * 2 % 256 + ', ' + iteration * 3 % 256 + ', ' + iteration % 256 + ')';
if (iteration === max_iteration) { if (iteration === max_iteration) {
fillStyle = 'rgb(0, 0, 0)'; fillStyle = 'rgb(0, 0, 0)';
}
else {
mu = iteration + 1 - Math.log(Math.log(xx * xx + yy * yy)) / Math.log(2.0);
iteration = iteration * 13 % 768;
red = Math.min(iteration, 255);
green = Math.max(0, Math.min(iteration, 511) - 256);
blue = Math.max(0, Math.min(iteration, 767) - 512);
fillStyle = 'rgb(' + red + ', ' + green + ', ' + blue + ')';
} }
this.canvas2d.fillStyle = fillStyle; this.canvas2d.fillStyle = fillStyle;
this.canvas2d.fillRect(x, y, 1.0, 1.0); this.canvas2d.fillRect(x, y, 1.0, 1.0);